Scene Setting

Scene Setting

Scene Setting

Basic scene setting is a fundamental skill which every writer needs to perfect. Let’s look at some ways to do it.

All the old familiar places

When your story takes place during the present day, you’re in luck! You can get away without going over basic information. Present-day Moscow has cars. Today in Paris, people used the metric system. Current day Kentucky has telephones. So your really basic information is already there. Don’t waste time or pixels or reader good will by explaining any of that, unless it’s somehow important. E. g. if your Russian character was raised in the sticks, maybe they never saw a car before. If your Parisian is a transplant from the United States, she might occasionally forget that most countries use different systems for weights and measures. And if your Kentuckian was deaf and now suddenly can hear (and also led a sheltered life) telephones might be odd things which now have a purpose they didn’t have before.

Familiar place, unfamiliar time

Then there’s the scenario where your location is close or familiar. But the time is now. So, what is it, the past or the future?

Forward into the past

If it’s the past, then you need to do some research. Wikipedia is not a good final source, but it’s not a bad first one. What I mean is, you can start there, particularly if you are unsure about names or parameters. But then you need to branch out. Hence if you are trying to determine whether there were gas lamps lighting the streets of Berlin in 1740, you might want to start with looking up gas lamps and moving on from there. If they were invented later, then your question is answered. But if they were invented earlier (I honestly don’t know), then you should be looking at other sources. You can check footnotes, or just do some creative Googling. I have found The Library of Congress has some great old images, but you may need to spend some time looking, as not everything is logically labelled.

Back to the future

For the future, of course you can invent what you like (and I will get into that with a later blog post). But it pays to do some research anyway. Get an idea of what’s coming. If, say, solar-powered belt buckles are being patented, then why not put them in your near-future story? However, if you are writing a deeper, later future, you might want to make them passé.

Familiar times, unfamiliar places

Is the place found on planet earth? Then do some digging. And don’t just look at touristy sites! I live in Boston. It’s not all Faneuil Hall Marketplace, not by a long shot . By the way, a public service announcement from me: Harvard University is in Cambridge, not Boston. And it is far from the only university in this city.

For alien places, consider what it means if the gravity is stronger, or weaker. What happens if the atmosphere is thinner? One way to make things easier on you is to research similar locations. The Andes or the Himalayas could stand in for a planet with thinner air, for example.

Totally alien

Consider not just the look, but what happens when you engage your other senses. Is the place hot? Smelly? Smoggy? Is the landscape muddy? Frozen? Sandy? Do your characters have to climb? Cross rivers?


Put the reader in the action by engaging multiple senses. Latch onto the familiar if you can. Analogize to give the reader a faster understanding of the place. Do the homework, even on the small almost throwaway scenes, so your readers won’t have to.